The study measures employee perceptions and provides an insight into employee beliefs about wellness plan programming. In this paper, we examine the use of court cases as learning tools for organizations, drawing upon a case involving a workplace wellness program. In addition, it identified learning styles that can be applied to teaching and learning appropriately. The researchers also concluded that the evaluation of the suitability of the learning model by nine experts with a focus group process was found to be most appropriate. It involved learning and solving problems using seven steps in the teaching process including: 1) Problem, 2) Analysis, 3) Discovery, 4) Experiment, 5) Presentation, 6) Quest, and 7) Competition. The researchers found that the style of learning gained by synthesis emphasizes students’ problem-solving in various situations, stimulating and motivating them by using gamification. The problematic base skills together with the gamification concept for strengthening problem-solving skills were utilized with high-level vocational students. This research used synthesis and evaluated formats that would be suitable to the learning model. Education nowadays needs workers to help develop the skill sets that are necessary for both working and living. Work in the 21st century places an emphasis on the analytical and problem-solving skills of employees as well as on new adaptability knowledge.
0 Comments
Leave a Reply. |